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Josh Parker - Reverse Halo (ID: 953092)
Making art for you, with you
Samples:
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Graphic Design & Multimedia
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Earnings (Year):
$0
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Summary
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| Member Since: |
April 02, 2008 | 0 quotes in last 30 days
| Last Signed in: April 02, 2008
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| Location: |
Appleton, Wisconsin | United States |
| Would work on site: |
Yes |
| Earnings (All Time): |
$0 |
Earnings by Skill (Year): |
| Graphic Design & Multimedia |
$0 |
| 3D Models |
$0 |
| Cover & Page Design |
$0 |
| Multimedia Animation |
$0 |
| PowerPoint Presentations |
$0 |
| Video Presentations |
$0 |
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Feedback |
| Rate: |
Min. Rate: $15.00 | Min. Budget: $0.00 |
Work Terms |
| Industries: |
Media & Entertainment |
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Highlights
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I have a long history of working closely with a Project Lead to fulfill their needs and vision for whatever product they may need...regardless of how specific or vague they are as to what they need.
As a Marine Corps veteran I have a very strong work ethic, applying the discipline I learned as a Marine towards every project I take on. I've tackled several projects that most thought couldn't be done as I love a good challenge.
I have over ten years of experience working with 3D Studio Max to build high quality models and animations, whether they be for film (high poly) or video game (low poly). I also bring a year and a half of development experience from the video game industry, working with insane deadlines and gaining a great understanding of the "time vs. quality" ratio every new artist needs to learn how to balance.
With me working on your project, you can be assured it will come out how you want it to look, within the time given and cost budgeted. I won't accept any job I don't feel completely certain I can complete with a high degree of polish and a smile on my face.
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Skills
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| Years of Experience: |
3 year(s) |
| Highest degree: |
Associate's Degree |
| Software Skills: |
Autodesk 3D Studio Max & Mental Ray Rendering Engine
Adobe After Effects
Adobe Encore
Adobe Photoshop
Adobe Premiere
Microsoft Office Suite
zBrush |
| Additional Skills: |
Concept Art
Illustration / Digital Painting
3D Modeling, Unwrapping & Texturing
Lighting
Character Rigging (Biped & IK)
Animation
Particle Effects |
| Tested Skills: |
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| The Freelancer has not taken any Skill Tests. |
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Work Terms
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I believe in making my clients happy, however I can, and that is first and foremost my primary goal. During a project I'm available 24-7 for questions.
My typical project workflow is as follows:
1. Meet with the client, discuss the project's needs. I then review these and setup a very clear, detailed list of the work involved to avoid any confusion.
2. I will produce rapid concepts of the work using whatever medium desired (storyboards, concept art, etc.). Together we refine these concepts to make sure it is what the client wants, which saves time and money compared to final-quality work being revised.
3. I complete the main project, offering daily progress reports if requested, and then deliver to the client. If revisions are needed, they will be made. There is also room for modifying the contract at the client's request should new additions be desired outside the initial project's scope.
5. Final delivery is made, which will include the work files upon request (*.max, *.psd, etc.). Some freelancers like to hold onto these for future payment, but the way I see it the client's paid for the files!
6. I will provide limited support after a project is over for produced goods (resizing assets, small tweaks I feel will take minimal time, new file formats). Support can be discussed at any time during the project or after if the client wishes it.
I do ask at the end of the project clients will post a review of my work on my profile, and I will do the same!
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My Account URL
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Contact this Freelancer Now!
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Instant Messenger
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Global Region
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| Country: |
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United States |
| GMT: |
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(GMT-06:00) Central Time (US & Canada) |
| Local Time: |
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9:52 PM |
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| Profile |
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