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CG Artist - Illustrator - Animator

Hello, my name is Daniel Joel Newman. I have a strong background in digital and traditional illustration, as well as 3D modeling, digital sculpting, texturing, and animation. I have worked extensively with Autodesk Maya, Zbrush, Mudbox, Adobe Creative Suite, and Unity. I am strongly influenced by artists like James Gurney, Terryl Whitlatch, Wayne Douglas Barlowe, and Charles R. Knight, all of whom produce vibrant and believable worlds. That is what I strive to do.

At Providence College, I earned a B.S. in Biology with a minor in Studio Art. After college, I worked at UMass Medical School in Worcester Massachusetts as a laboratory technician. I also managed to complete a certificate program in Natural Science Illustration at the RISD. There I was exposed to both traditional creative skills and digital ones. I recently graduated from Drexel University’s Digital Media Master’s Program. I hope to leverage my varied experiences to produce creative works that support and communicate science.

I consider myself to be flexible, self-motivated, and always open to critique. More than anything, I would really love to be part of a creative community.

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