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3D Ray tracing Algorithm using GPU/C++

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3D Ray tracing Algorithm using GPU/C++
% Input through csv % Transmitter - h surface height % x - surface point % y - surface point
% thd - (global) angle of incidence in degrees
% r -number of reflections
% n1 - refractive index of medium 1
% k1 - extinction coefficient of medium 1
% n2 - refractive index of medium 2
% k2 - extinction coefficient of medium 2...
% dstrb - beam energy Output: Power Loss, Angle of incidence, angle of arrival, distance,

Some More details
1. I have to trace optical path between Transmitter and Receiver due to reflections from buildings. 2. For transmitter and receiver we have lat, long , height . 3. For buildings position we have shape file ... Show more
Anup P India