Fantasy Map Developer for Watercolor Integration in Mapping Engine
Description:
We are seeking a skilled developer with experience in map generation software to help us create fantasy maps with a unique artistic twist. Our maps currently use flat colors for landscape features, and we would like to replace these with custom watercolor textures.
We use OpenStreetMap Carto as our map generation engine, and we need someone who can seamlessly integrate watercolor textures into the mapping process. The textures would need to replace flat colors assigned to different classifications such as mountains, meadows, seas, rivers, etc., and blend smoothly between landscape transitions.
Project Details:
- Replace flat colors with watercolor textures for various map classifications.
- Ensure smooth blending between landscape types (e.g., from mountains to rivers, meadows to forests).
- Work with the provided watercolor textures, which we will supply as images.
- The goal is to batch generate a new set of maps using these watercolor textures.
- You can find examples of our maps by doing a Google image search for Cartascapes.
- We are aiming for fantasy-style maps similar to the example provided here (https://www.reddit.com/r/lotro/comments/ra90cg/oc_complete_map_of_lotros_middle_earth/).
Requirements:
- Experience with OpenStreetMap Carto or similar map generation software.
- Knowledge of texture mapping and blending in a software environment.
- Familiarity with artistic design principles for map-making, especially in fantasy genres.
- Ability to handle batch map generation and work with custom textures.
If you have the skills to bring our maps to life with beautiful watercolor textures and transitions, we’d love to hear from you!