I'm a professional 3D character modeller, artist, and generalist with over 3 years of experience in the 3D character modelling, rigging, and video game industry. I work in the entertainment, video game-making, and 3D printing industries. Creating 3D character models, mascots, 3D cartoon characters, and animations has been my dream job for as long as I can remember. I specialize in using Blender, Maya, and Substance Painter.
What You Will Receive:
A high-quality 3D character, mascot, or game character model with top-notch modelling practices
clean topology
HD+ textures
PBR materials
high-quality model
Correctly named materials
Models suitable for film or video games
Deliverable files in .obj, .fbx, .blend formats
I am using Blender, Keyshot, and After Effects and Will work with any 3d format, including:
STP, OBJ, and FBX.