Hi! My name is Sarah Lynn Reynolds. I love and creating 3D worlds in real time game engines like Unreal and Unity. I am proficient with the full game art pipeline, bringing assets from high to low poly, UVing, texturing, and baking, and lighting and set dressing the final look. I also have a good understanding of optimization for performance. All of my portfolio pieces here were rendered in real time in either Unreal or Unity.
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