I am a 3D modeler and concept artist.
After studying stage
design for two semesters in University of arts Berlin,
I have started 3D modeling as a personal interest, which eventually led me to my main
focus of an art style in a professional field. I have worked as a freelance 3D modeler for
over a year by now. Currently enrolled in a course VFX in SAE institute Berlin, to further
refine my skills.
3ds Max, Cinema4D, Photoshop, Substance painter, V-ray
Zbrush, Phoenix FD
3D architectural modeling for Ltd. style port
December 2018 - February 2019
Creation of architectural assets, real texturing and rendering
Low-poly creation for Ltd. Direction series Osaka
March 2019- April 2019
Several low-poly assets for a gaming app. (modeling and texturing)
Environment creation for Ltd. Dysplos
March 2019-May 2019
Environmental design for a social game.
Short promotion animation for Koho Shien
June 2019- August 2019
Assets and environment creation( modeling and animation)
Product design for an Individual, Osaki Kazushi
October 2019- November 2019
Product modeling, texturing and rendering with V-ray
Seneca applied arts and technology in Toronto, Canada
2014-2016 Liberal arts and science
University of Arts Berlin, in Germany
2018-2019 Stage Design
SAE institute Berlin, in Germany
2019- present VFX
Thank you for reading and I am looking forward to working with you.