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Design & Art

3d Modeling GAME Characters (Hand-Paint)

$25/hr Starting at $400

I am developing a high-end gaming 3d characters / environments of any complexity under game engines, Unreal Engine and Unity (there are other options, because the final model in a standard format .fbx). Character creation includes the following stages: - 2d Concept art (if not provided by client) - Create Hi-poly (high poly) model of a character Retopology (creating low poly models based on the HI-Poly character) - Texturing (creating textures Diffuse, NormalMap, Specular AlphaTransparent) - Rigging (Create bone) - Skinning (Linking the bones to the skeleton) - Animations (Creating animations) - Export to game engine (UnrealEngine, Unity)

About

$25/hr Ongoing

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I am developing a high-end gaming 3d characters / environments of any complexity under game engines, Unreal Engine and Unity (there are other options, because the final model in a standard format .fbx). Character creation includes the following stages: - 2d Concept art (if not provided by client) - Create Hi-poly (high poly) model of a character Retopology (creating low poly models based on the HI-Poly character) - Texturing (creating textures Diffuse, NormalMap, Specular AlphaTransparent) - Rigging (Create bone) - Skinning (Linking the bones to the skeleton) - Animations (Creating animations) - Export to game engine (UnrealEngine, Unity)

Skills & Expertise

3D Design3D ModelingArtistCharactersConcept ArtGamingHand DrawnHand-paintedModelingRetopologyUnreal EngineWeb Page Skinning

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