I am a generalist graphic designer that adapts to any type of project, both 2D and 3D. Software: Autodesk 3DS Max, Unity3D, Unreal Engine, Adobe Photoshop, Adobe Photoshop, Substance Painter, Xnormal, Adobe After Effects, Adobe Premiere Pro, Pixologic ZBrush, Spine, Marmoset Toolbar, Marmoset Hexels, Keyshot, Substance B2M3, APEX, Asesprite.