I am a generalist graphic designer that adapts to any type of project, both 2D and 3D.
I always look for the project to be like the client's idea. I work well alone and as a team.
I love challenges and learn new techniques. I have worked in videogames, illustrator, vfx, 3d modeler, and in many other things related to the graphics.
Software: Autodesk 3DS Max, Unity3D, Unreal Engine, Adobe Photoshop, Adobe Photoshop, Substance Painter, Xnormal, Adobe After Effects, Adobe Premiere Pro, Pixologic ZBrush, Spine, Marmoset Toolbar, Marmoset Hexels, Keyshot, Substance B2M3, APEX, Asesprite.