-Developing high fidelity, photo real 3D models of characters and objects. -Ensuring that all material is compliant with company standards. -Producing visuals in static, vector and animation format. -Defining game assets, setting milestones and executing design assignments. -Liaising with instructional designers to ensure absolute understanding of storyboard material. -Creating facial animation and lip-synch animation. -Creating tiling textures using Photoshop. -Developing high quality in-game and cinematic animations using motion capture data processes. -Organising a large library of art assets. -Integrating art assets into content pipelines.