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Sony Needs To Watch The PS5 Narrative Ta

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The PS5 is a massive hit, limited only by Sony’s ability to produce more in a turbulent manufacturing economy. It is once again leading the sales race against Xbox for the second generation in a row, and by at least somewhat similar margins, according to estimates.



And yet all through this generation, there seems to be a narrative continuously taking shaping regarding PS5 and Sony’s attempt to squeeze consumers for extra cash. The word “greedy” has been thrown around a whole lot since the system launched, for a few different reasons, and we have another one this week.


It is, of course, somewhat redundant to call a megacorporation “greedy” when its purpose is to generate revenue. Sony is in practice probably no more or less greedy than hundreds of other companies attempting to extract as much profit from customers as possible. And yet once you get branded with something in the video game space, it tends to stick. Xbox got hit with the idea that the Xbox One was “underpowered” and that lasted essentially the entire generation. The Wii U was a “gimmick” and it was the worst hardware generation in modern Nintendo history.Now, the “greed” narrative keeps getting brought up with Sony, and it feels like it’s sticking, warranted or not. But here are the main arguments, some of which are even annoying PS fans themselves, making this not an exclusively “console wars” debate. 

  • Sony just announced they are raising PS5 prices by about 10% in a whole lot of regions outside the US due to inflation and currency complications. Immediately, both Nintendo and Xbox, facing the same market conditions, have announced they will not raise prices on their own hardware.
  • Sony has been the primary driving force behind trying to get the industry to accept an increase from $60 to $70 as the standard price for most new video games. This includes a huge range of games from ones that might be able to make that case (God of War) and ones that can’t (Godfall). Most recently, Sony attracted controversy for selling The Last of Us Part I remake for $70, a remake of a 9 year old game that has already been remastered once, and now this new version, at $70, costs more than the original ever did.Then there are just the non-stop comparisons to Microsoft, which has offered all its games on Xbox Game Pass “for free” right at launch as part of that service, while Sony has said that idea is financially untenable for them and their large scale AAA games, which remain sold separately for that new $70 price. And while Sony has started to release more games on PC, unlike Microsoft, they are attempting to sell the same game twice on different platforms, years later, rather than giving players a PC copy gratis at launch 

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The PS5 is a massive hit, limited only by Sony’s ability to produce more in a turbulent manufacturing economy. It is once again leading the sales race against Xbox for the second generation in a row, and by at least somewhat similar margins, according to estimates.



And yet all through this generation, there seems to be a narrative continuously taking shaping regarding PS5 and Sony’s attempt to squeeze consumers for extra cash. The word “greedy” has been thrown around a whole lot since the system launched, for a few different reasons, and we have another one this week.


It is, of course, somewhat redundant to call a megacorporation “greedy” when its purpose is to generate revenue. Sony is in practice probably no more or less greedy than hundreds of other companies attempting to extract as much profit from customers as possible. And yet once you get branded with something in the video game space, it tends to stick. Xbox got hit with the idea that the Xbox One was “underpowered” and that lasted essentially the entire generation. The Wii U was a “gimmick” and it was the worst hardware generation in modern Nintendo history.Now, the “greed” narrative keeps getting brought up with Sony, and it feels like it’s sticking, warranted or not. But here are the main arguments, some of which are even annoying PS fans themselves, making this not an exclusively “console wars” debate. 

  • Sony just announced they are raising PS5 prices by about 10% in a whole lot of regions outside the US due to inflation and currency complications. Immediately, both Nintendo and Xbox, facing the same market conditions, have announced they will not raise prices on their own hardware.
  • Sony has been the primary driving force behind trying to get the industry to accept an increase from $60 to $70 as the standard price for most new video games. This includes a huge range of games from ones that might be able to make that case (God of War) and ones that can’t (Godfall). Most recently, Sony attracted controversy for selling The Last of Us Part I remake for $70, a remake of a 9 year old game that has already been remastered once, and now this new version, at $70, costs more than the original ever did.Then there are just the non-stop comparisons to Microsoft, which has offered all its games on Xbox Game Pass “for free” right at launch as part of that service, while Sony has said that idea is financially untenable for them and their large scale AAA games, which remain sold separately for that new $70 price. And while Sony has started to release more games on PC, unlike Microsoft, they are attempting to sell the same game twice on different platforms, years later, rather than giving players a PC copy gratis at launch 

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