Apps: iOS, Android
Games: iOS, Android, PC
Web: back-end (server part)
VR (Oculus and mobile devices): games, interactive films (including for rides), advertising, presentations, simulato
Our goal is to fulfill the deficit of high-quality VR-content and remain the best developers now and in the future growth of the IT market.
Efficiency:
- 4 years of productive work
- 40 projects done
- production of more than 10 VR-movies per year
- average development speed: from 2 months
Apps: iOS, Android
Games: iOS, Android, PC
Web: back-end (server part)
VR (Oculus and mobile devices): games, interactive films (including for rides), advertising, presentations, simulators
Programming languages: Java, C #, Objective - C, Ruby
Founded: 2013
Work Terms
Depending on the project and tasks. Average development speed is from 3 months to 1 year.
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