3D Artist | Game Environment Artist
I love diving into projects with curiosity and creativity. Hey! I am Mike, a 3D artist who creates game props and environment assets. I bring expertise in sculpting, modeling, texturing, rigging, and animating hard-surface and organic, photorealistic, and stylized game assets.
— Skilled in 3D modeling, sculpting, texturing, rigging and animating for games
— Proficient with Blender, ZBrush, Marmoset Toolbag, Substance Painter, and Marvelous Designer
— Experienced in crafting optimized 3D assets for PC, console, and mobile games, VR and AR
— Knowledgeable about the game asset creation pipeline and real-time rendering
— Collaborative team player, ensuring assets meet technical and artistic requirements
— Effective time management for meeting project deadlines independently
— Strong communication skills for giving and receiving constructive feedback
— Detail-oriented with expertise in creating realistic and stylized game assets
Let's create something amazing together!