Austin, Texas, United States
Past Earnings
$16/hr · Starting at $25
3D modeler and texture artist working with Lightwave, Cinema 4D, Mudbox, and Photoshop, specializing in architectual and product modeling.
Baki, Baku, Azerbaijan
$12/hr · Starting at $200
Our studio makes high quality game res. 3d models with PBR textures. We are working for any tip[es of games.
Seixal, Lisboa, Portugal
$5/hr · Starting at $25
3D Models: I model mainly buildings, spacecraft (existing or sci-fi) and objects. I also do optimized / low poly models as game assets. Lately I've explored higher detail models with PBR textures and…
Krivoy Rog, Dnipropetrovs'ka Oblast', Ukraine
$9/hr · Starting at $25
I can make hard surface models for your project and bake maps for them. Also i can make any style texture. fkwfwfomwoerrgoergpekgpekgkemvkembkmerkgmkemrgkemkmerkbvmtekgmtkmbktebkmtekmbktempmepgmpetkt…
Rome, Lazio, Italy
$15/hr · Starting at $200
Hi I can turn any character into 3D - Appealing design, clean topology, optimized Uvs, cool textures. Check out my art portfolio here: https://www.artstation.com/memolestas
Istanbul, Istanbul, Turkey
$30/hr · Starting at $25
Skin touch-up, changing color or texture of objects or buildings, 3D mock-ups, mobile app screens, pop-art, propaganda posters, etc.
Warszawa, Mazowieckie, Poland
$14/hr · Starting at $100
Maya: Modeling, Sculpting, UV Mapping, Rigging, Animation, Mate Painting, Retopology, nCloth; Blender: UV Mapping; After Effects: Compositing, Assembly, special effects; Photoshop: Compositing, Textur…
Kyiv, Kiev, Ukraine
$12/hr · Starting at $25
3D modelling, unwrapping (3DSMAX) Texturing (PHOTOSHOP, SUBSTANCE PAINTER) Vizualization (3DSMAX, VRAY) Realtime 3d presentation (UNIYT3D, UE4)
Bengaluru, Karnataka, India
3d modeling, texturing, animation, compositing with good output and my work sample link https://youtu.be/I0b8hXIGSf4
Los Angeles, California, United States
$20/hr · Starting at $25
3D Artist for print, film and games. I can do Modeling, texturing, uv, retopology, rigging and animation
Mumbai, Maharashtra, India
$15/hr · Starting at $100
I have a excellent experience in 3d animation. I can do any type of character animation if you want. I will provide you a better output for your project. Also i can do Charecter rig, modelling. Tex…
Caracas, Miranda, Venezuela
$15/hr · Starting at $25
Master degree in Graphic Design. I have skills as 3D modeller and making textures for models, using blender and 3dsMax Also i use photoshop, illustrator, inDesign, Dreamweaver, etc.
Tirana, Tirane, Albania
$10/hr · Starting at $25
I am very passionate about 3d modeling.The softwares i use are blender (modelling) 3ds max(rendering) Zbrush(adding more details) and substance painter(for textures and materials).
Ahmedabad, Gujarat, India
$10/hr · Starting at $30
Skills: Modeling, Texturing, Rendering Software used : 3Ds Max, Substance Painter, Vray, Unity, Photoshop
Moscow, Moskva, Russian Federation
$8/hr · Starting at $30
3d model from schemes, pictures, photos, comments. Creation videos, anumations, rendering with textures.
Winter Park, Florida, United States
$10/hr · Starting at $100
I could do modeling, texturing, rigging and also animation. You can ask for full service from modeling to animation or just one of them.
Bhubaneswar, Odisha, India
$10/hr · Starting at $500
We provide all CAD GIS related services,we also do survey services using Total station,DGPS and UAV,We also do 3D modelling and texturing services. We provide all CAD GIS related services,we also do s…
Navi Mumbai, Maharashtra, India
$5/hr · Starting at $70
i am a 3D generalist,i have experience of total 5 years. i can replicate a model that you will require, to a very good extent.I can also provide with proper shader's and texture's with maps for a bett…
Hyderabad, Telangana, India
I am 3D artist, I can give good output of 3D model which you want. I can do product designs also. I can do 2D animation videos also which type you want. I have skills at: Maya, Blender, Substance pain…
Roodepoort, Gauteng, South Africa
$30/hr · Starting at $30
This is when you apply a color and normal bump mapping to an asset or 3d model, this is the next step to getting to a final render, and determines the look and feel of the asset.