Lighting/Rendering/Compositing/Technical artist at animation company producing Sunny Bunnies series.
I had worked on animation for 3-6 years kids and we have extensively using Hair, SSS procedural texturing, global illumination and all that kind of hi-end stuff.
Here I'm responsible for assembling assets in to scene, polishing shaders, lighting, rendering to passes and pre-compositing. I'm also involved in developing and improving pipeline using max script and writing requirements for departments.
Software Utilized: 3ds max, Maya, V-ray, Arnold, Photoshop, Natron (Open source
Generalist artist/Art director at
Wideview 3D
Everyday duties: Projects estimation, guiding and educating newcomers, problem-solving, look development, lighting, keying, compositing, a few art concepts, sketches, motion design, modeling and texturing - to the final delivery to a client. Used tools: Nuke, 3ds max, Vray, Photoshop, After Effects.
Project highlights: TV advertisement for BelagropromBank, Series of TV advertisement for “???????”, Washing powder VFX for “????”, Ozz repellent products product shots.
Art director/3d artist at
Remmart
Remmart was a startup creating a virtual showcase for an online store which can sell furniture and finishes. I have managed a team of five 3d artists and two interior designers, spreading tasks and gather results in addition to my duties as a 3d artist. We made a lot of textured hi-poly models of brand furniture, lighting fixtures and finishes shaders which became a part of showcase interiors, generally coming with 3-4 HD stills and 360 panoramas.
Visual artist at
StudioS2
There I was mastering my skills in architectural visualization, making a minimalist residence for Valentin Buikevich owner of UNIFLEX (Belarus)