Scope of work:
Milestone 1(PSD & HTML):
1. PSD Web Design of the Game.
2. PSD Mobile Design of the Game.
3. HTML of Game (Web Version)
4. HTML of Game (Mobile Version)
Milestone 2 (Admin):
1. Create Player
2. Create Games.
3. Make Game Algorithm
4. Manage Sessions & Results with win Percentage.
5. View Result and top Player
6. View Transaction
Milestone 3(Front End - Web & Mobile):
1. Integration of HTML Frontend.
2. Player Login/ Registration
3. Play single or multiplayer Game.
4. Make Deposit.
5. View Result
6. Payment Gateway Integration
7. Ranking System
8. Players gain points from winning
9. Ranking:
- Beginners - initial status
- Soldier - 10,000 points
- cardologist - 50,000 points
- King - 100,000 points
- Pity Pat King - The player with the most points
10. players must pay a 1$ to block ads and play somebody with King Status
Milestone 4 (Testing)
1. Black Box and White Box Testing
2. Making Live on iTunes and Google Store
3. Making the Web Portion Live on Server
ALGORITHM OF Pity Pat
1. There are 52 cards and 2-4 players
2. Initially, each player receives 5 cards
3. The rmeaing cards go on to the pile with 1 card face up
4. Each Player tries to match card and discard 1 non matching card
5. First player with zero cards left wins
6. If a player has matching cards in their hand then those cards non playable and will be discarded once all single cards are matched .
Confidential