Posted 2 Hours Ago Job ID: 2119249 8 quotes received

Game UI Design: Circular Action Bar

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Fixed PriceUnder $250
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Design & Art Graphic & Layout Design

# Technical Specifications

# Stage 1. Visual development of the panel actions

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## Cost of this stage


**Fixed budget:** **€80**


This stage is the **first phase of the game HUD development**. Once it is successfully completed, work on the remaining interface elements is planned.

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# Stage Goal


Develop the final visual design of the action bar based on the existing layout.


> **Important:** At this stage, there is no need to create a new interface or change its structure. It is essential to effectively implement the existing design vision within the project's style.


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# Source Materials


The contractor will be provided with:


- HUD mockup;

- Action bar diagram;

- Existing UI elements of the project;


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# Task


We need to develop a **static design for the action bar**.


The bar should serve as a reference for artistic quality and visual language, which will be used in the development of other HUD elements.


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# What needs to be done


Develop:


- a common panel container;

- design of action buttons;

- decorative elements;

- materials and textures;

- color scheme;

- frame shape;

- visual accents.


Action icons are **not required**. Instead, leave neat empty areas for future icons.


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# What's NOT Required


At this stage, the following is **not required**:


- changing the layout of elements;

- suggesting an alternative layout;

- changing UX panels;

- drawing icons;

- creating button states (Hover / Pressed / Disabled / Selected);

- creating animations;

- preparing a UI Kit;

- exporting sprites;

- adapting the design for Unity.


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# Art Direction


## Setting


- Lovecraftian Horror

- 1920s America

- Detective

- Noir

- Occult


## Primary Materials


- Aged Bronze

- Brass

- Leather

- Dark Metal

- Distressed Surfaces


## Do Not Use


- Sci-Fi

- Glass Panels

- Cartoon Style

- Modern Mobile Interfaces

- Excessive Decorative Elements


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# Basic Requirements


The panel should:


- appear part of the game world;

- be compact;

- be easy to read;

- not distract from the gameplay;

- harmonize with the rest of the HUD elements.


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# Quality Criteria


Particular attention is paid to:


- consistency with the project's artistic style;

- quality of materials;

- precision of execution;

- attention to detail;

- legibility;

- a premium PC interface feel.


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# Deliverables


Expected:


- One static action bar mockup;

- High-resolution image;

- Source file (Figma, PSD, or other editable format).


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# Further Work


Once the action bar design is approved, we plan to develop the remaining HUD elements:


- Detective bar;

- Monster bar;

- Target bar;

- Corruption bar;

- Additional game windows;

- UI kit and element states.


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Denys L Croatia