Service Overview
I am a 3D generalist and visual artist with a background in traditional art and a passion for storytelling through digital media. My services focus on high-quality 3D character design, look development (shading, texturing, lighting), visual development, and stylized or realistic renders tailored to fit creative or commercial needs.
💼 What I Offer
3D Character Design
Sculpting & modeling stylized or realistic characters
UV unwrapping, retopology, and optimized topology for animation or games
Rigging (basic to intermediate)
Expressions & pose-ready characters
Look Development
Realistic and stylized texturing (using Substance Painter, Blender, Photoshop)
Custom shader creation and fine-tuned surface detailing
Cinematic-quality lighting & mood setups
Final rendering in Cycles, Eevee, or other render engines
Visual Development
Keyframe scene creation & storytelling imagery
Lighting design for emotion and narrative clarity
Art direction assistance and concept interpretation
Animation Ready Assets
Game/film-ready character assets (fully textured & rigged)
Clean topology for animation and deformation
Export formats for Maya, Blender, Unreal Engine, Unity, etc.
Other Creative Services
Stylized turntables & character showcase videos
Portfolio development for clients or studios
Custom commissions for branding or content production
Strengths & Capabilities
Strong Foundation in Visual Art – Formal training in fine art means I approach digital work with strong fundamentals in form, color, and composition.
Creative Problem Solver – I adapt my workflow based on client goals, technical constraints, or narrative vision.
Collaborative – I’m open to feedback, iteration, and working within a team or pipeline.
Efficient & Organized – Timely delivery, clean project files, and clear communication are top priorities.