Adapting an idea, concept art or design into a 3D model intended to be like a still image, an sculpture or figurine for 3D printing or web displaying
This process involves:
•Blocking out the main anatomy and general shapes of the body, clothing or accesories.
•Cleaning up and perfecting the shapes and the pose.
• Refining details of the final model.
This kind of character sculpt is not meant for animation since it would need additional steps like:
•Re topology and UV mapping
•Texturing
•Illumination and rendering