I create production-ready 3D assets, environments, and visualizations that support studios, agencies, and companies in delivering visually compelling and technically accurate content.
For studios and companies that require accurate, high-quality 3D assets and visualizations, I offer modeling, texturing, rendering, and environment creation built on clean topology, efficient workflows, and artistic precision. Unlike typical 3D freelancers, I combine concept-driven thinking with technical execution, ensuring assets that are beautiful, functional, and pipeline-ready.

3D Design & Visualization Services
- 3D Modeling (Hard-Surface + Organic)
High-quality assets for games, VFX, AR/VR, and product development. - 3D Environment Creation
Worlds, scenes, modular kits, props, and set dressing. - Texturing & Look Development
PBR materials, procedural textures, stylized materials. - Rendering & Lighting
Realistic or stylized renders for advertising, film, medical, and product use. - Product Visualization
Photoreal marketing renders, packaging, technical visuals. - 3D for Medical & Scientific Use
Anatomical models, devices, mechanisms, biotech assets. - Animation-Ready Models
Rig-friendly topology and clean geometry. - 3D Animation & Motion (optional)
Short explainer animations or product presentations.

Who I Work WithI provide 3D support for:
- Game developers (indie → mid-size studios)
- Film and VFX studios
- Industrial and product design companies
- Architecture & real estate teams
- Medical device manufacturers
- Biotech & scientific visualization teams
- Advertising and creative agencies

Why Work With MePrecise, Clean Topology
Ideal for games, animation, simulations, or close-up renders.
Versatile Across Styles
Realistic, stylized, sci-fi, fantasy, industrial, or medical.
Pipeline-Friendly Workflow
I understand production needs and deliver assets cleanly and on time.
Consistent, Professional Communication
Clear updates, milestones, previews, and iterations.

My 3D Workflow
1. Brief & Reference Collection
We define technical requirements:
- Polycount
- Purpose (game, film, marketing, medical)
- Style reference
- File formats
2. Blocking & First Pass
Rough shapes to confirm direction and proportions.
3. High Poly / Sculpting
Detail pass (if needed): hard-surface, organic, or both.
4. Retopo, UVs & Texturing
PBR workflow, UDIMs, or stylized materials depending on the project.
5. Final Shading & Lighting
Look-dev and render tests.
6. Delivery
Bring Your Ideas Into Stunning 3D

Whether you need game assets, environment design, product rendering, or medical 3D, I can help you create visuals that stand out.
- Source files (if needed)
- Render passes
- Renders in multiple resolutions
- Turntable animation (optional)

Bring Your Ideas Into Stunning 3D
Whether you need game assets, environment design, product rendering, or medical 3D, I can help you create visuals that stand out.