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Design & Art fashion design / apparel / textiles

3D Fashion & CFX Artist

$25/hr Starting at $165

3D Fashion and CFX artist creating production-ready digital garments, cloth simulations and 3D assets for fashion, games, animation and visual content. With a background in patternmaking and garment construction, I combine technical garment workflows with real-time and VFX pipelines to deliver clean, optimized and brand-aligned results.

I work across CLO3D / Marvelous Designer and DCC tools to ensure accurate fabric behavior, strong lookdev and assets ready for rendering or integration into real-time engines.

I deliver:

  • Digital garment creation and pattern-based workflows (CLO3D / Marvelous Designer)

  • Cloth and fabric simulations (movement, wind, interactions with characters)

  • 3D modeling of garments, props and accessories (high-poly or game-ready)

  • Fabric lookdev, materials and shading for realistic textile surfaces

  • Clean topology, UVs and exports for common pipelines (Blender, Unreal, Unity, etc.)

  • Rendered stills and short animations for campaigns, e-commerce and social content

Tools: CLO3D, Marvelous Designer, Blender, Unreal Engine, Unity, Substance 3D.

About

$25/hr Ongoing

Download Resume

3D Fashion and CFX artist creating production-ready digital garments, cloth simulations and 3D assets for fashion, games, animation and visual content. With a background in patternmaking and garment construction, I combine technical garment workflows with real-time and VFX pipelines to deliver clean, optimized and brand-aligned results.

I work across CLO3D / Marvelous Designer and DCC tools to ensure accurate fabric behavior, strong lookdev and assets ready for rendering or integration into real-time engines.

I deliver:

  • Digital garment creation and pattern-based workflows (CLO3D / Marvelous Designer)

  • Cloth and fabric simulations (movement, wind, interactions with characters)

  • 3D modeling of garments, props and accessories (high-poly or game-ready)

  • Fabric lookdev, materials and shading for realistic textile surfaces

  • Clean topology, UVs and exports for common pipelines (Blender, Unreal, Unity, etc.)

  • Rendered stills and short animations for campaigns, e-commerce and social content

Tools: CLO3D, Marvelous Designer, Blender, Unreal Engine, Unity, Substance 3D.

Skills & Expertise

3D RenderingCostume DesignFashion DesignModelingPattern DesignSimulation ModelingTech PackVisual Merchandising

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