3D generalist, mostly I work on Game Environment and Props Modeling, 3D Interior design. Most of my experience based on the Unreal engine and Unity game Engine. I am very comfortable working with Zbrush, Maya, and Blender, SideFX: Houdini, Marvelous Designer. I am also using substance painter for better texture. I also have graphic design knowledge. I use Adobe Photoshop, Adobe Illustrator, affinity designer for creating an attractive game UI UX for Web design and Game UI design.