Add another dimension to your flat designs! I am experienced with the Character Creation pipeline, from initial design to the final art. My range of skills include Concept Art > Modelling > Retopology > UVs > Texturing > Rendering I also work as a texture painter, being able to perform multiple styles of painting, ranging from toon shaded, cartoon looking textures to realistic skin and props. I work mostly with 3Ds Max and Zbrush.