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3d Modeling, Rendering

Hi, my name is Rakib, I am 28 years old 3d modeler experienced in Surface modeling and and currently learning Solid modeling. I have 3 years of experience in 3d and 2d graphics and game development. Samples of my work's links : sketchfab.com/rakibtonoy Prior to this, I had 3+ years of experience working with android, web applications, databases, cross platform games and simple 3d animation. I have 2+ years of full-time work experience with local companies in relevant fields. Experienced working in a team using Trello and GIT. My skills: - architectural design and rendering with Blender and Unreal Engine 4/ Unity 5 - game development with Blender and Unreal Engine 4 (Blueprint/C++)/ Unity 5 - realistic/npr/freestyle/cel shading rendering - product designing and modeling - jewelry modeling - 3d print ready modeling - 3d modeling, sculpting - moderate design - low poly realistic game assets - normal baking - creating texture maps - heightmaps from real world data - good topology - retoplogy - rigging, weight painting - morphing - 3d animation - texturing, texture painting, vertex painting - systematic assignment of vertex groups - pbr materials - basic knowledge of digital painting. - terrain generating

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$28/hr Ongoing

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Hi, my name is Rakib, I am 28 years old 3d modeler experienced in Surface modeling and and currently learning Solid modeling. I have 3 years of experience in 3d and 2d graphics and game development. Samples of my work's links : sketchfab.com/rakibtonoy Prior to this, I had 3+ years of experience working with android, web applications, databases, cross platform games and simple 3d animation. I have 2+ years of full-time work experience with local companies in relevant fields. Experienced working in a team using Trello and GIT. My skills: - architectural design and rendering with Blender and Unreal Engine 4/ Unity 5 - game development with Blender and Unreal Engine 4 (Blueprint/C++)/ Unity 5 - realistic/npr/freestyle/cel shading rendering - product designing and modeling - jewelry modeling - 3d print ready modeling - 3d modeling, sculpting - moderate design - low poly realistic game assets - normal baking - creating texture maps - heightmaps from real world data - good topology - retoplogy - rigging, weight painting - morphing - 3d animation - texturing, texture painting, vertex painting - systematic assignment of vertex groups - pbr materials - basic knowledge of digital painting. - terrain generating

Skills & Expertise

3DBlenderGame Development

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