I am a professional 3D Artist specializing in texturing, modeling, and animation. I create high-quality 3D assets for games, films, architectural visualization, and product design, using tools like Substance Painter, Maya, and Blender. My workflow ensures clean UVs, photorealistic textures, and optimized models for seamless integration.
Along with 3D, I provide animation services for product demos and scene visualization, adding realistic motion and storytelling. I also offer graphic design solutions such as posters, branding, and product mockups using Photoshop and Illustrator.
My differentiator is attention to detail, fast turnaround, and delivering professional results that align with the client’s vision. I aim to bring creativity and technical expertise together to make every project impactful.