Environment/Sets, Props, Vehicles, Weapons and Hard-Surface Modeling.
Blocking: Constructing a rough version of the scene using simple shapes to define scale, composition, and camera perspectives.
Modeling: Using tools Maya, to create high- or low-poly models for natural or man-made elements such as terrain, buildings, foliage, and props.
Scene Layout: Based on storyboards or concept art, create the spatial layout and define the visual structure of the environment where the action occurs.
Asset Creation: Build key architectural elements, props, furniture, and decorative details, ensuring they match the intended artistic style and scale of the production.
Detail and Realism: Depending on the production style, sets may range from hyper-realistic to highly stylized. Focus on adding appropriate levels of detail, including wear and tear, natural irregularities, and storytelling clues.