Hi! I’m a 3D artist who enjoys turning ideas, characters, and concepts into detailed, well-crafted 3D models. I work across character creation, props, and assets, with a strong focus on clean topology, accurate details, and models that are practical for real use—whether that’s rendering, animation, or 3D printing.
My background includes character modeling, sculpting, and asset creation inspired by classic themes, tabletop worlds, and imaginative designs. I’m comfortable working from reference, rough sketches, or written descriptions, and I enjoy collaborating to refine ideas until they feel just right.
I value clear communication, thoughtful feedback, and delivering work that matches both the creative vision and technical needs of a project.
If you have an idea you’d like brought into 3D, I’d be happy to talk it through and see how I can help.