- I create 3D Model for funiture (interior) product, game from reference images.
- Exporting to *.fbx, *.obj to Substance Painter to make textures
- Texturing in Substance Painter, Photoshop, Illustrator for comercial product, for game [ Unity, Unreal engine]
- Render final model with textures to png, jpg.
* I'm working at Loft3Di company to create funiture products for AMAZON projects.