I create 3D models for animation, stills or games (assets).
I do modeling, UVs and texturing.
For these purposes I use programs such as:
--- Modo for modeling, UV unwrapping and rendering using Vray.
--- Zbrush for deep sculpting.
--- Substance Painter for hand texturing.
--- Quixel for further texturing (floors, tiles, etc.)
Portfolio: https://www.behance.net/kazkaz001