I am a professional 3D artist in the video game industry with 3+ year experience. Having shipped AAA titles, not only my technical skill is good enough to create state of art assets, but also I can collaborate with other people/employer with clear communication.My position in the company is animation technical director. But my skill is not limited in the animation area, I could produce art assets from concept art to finished models, including geometry, texture and rigging/animation. Also I've been developing my own game projects in my spare time, one of them was selected as one of the finalists in 2009 IGF China indie game festival.I still have a full time job, so could offer very good rate for employers. I'm a digital artist not limited by software. My sharp eye towards form, color and motion made me able to create excellent work with any tool after a short time of training. Also I'm capable of working in various visual styles according to the client's need.