EXPERIENCES: LOW/HIGHPOLY BUILDINGS, ENVIRONMENT PROPS, VEHICLES, WEAPON MODELLING AR AND VR APPLICATIONS AND 360 VIDEOS WITH UNITY3D MODELLING FOR MILITARY SIMULATIONS MEDICAL VISUALIZATION BREAKABLE BUILDINGS, – OBJECTS, REALISTIC LANDSCAPE MODELLING – TEXTURING, AS FROM SATELLITE DATA, OR FROM CONCEPT ART SHADING/TEXTURING, MATERIAL, SHADER AND PHYSX SETUP AND LEVEL BUILDING IN UNITY3D PBR BASED TEXTURING NORMAL MAP BAKING,- COMBINING COMPLETE LEVEL PLANNING, LEVEL BUILDING OUTDOOR AND INTERIOR LIGHT SETUP SIMPLE ANIMATIONS