I absolutely fell in love with 3D rigging from the time I started building my very first rig!
Lately, I’ve been extending my rigging skills set, studying Maya Muscle & Python, as well as writing more scripts for accelerating rigging processes.
Among others, my rigging skills sets include:
Facial & Body Rigging,
IK/FK options,
Corrective Blendshapes,
& also,
Python, Human IK, Maya Muscle, IK/FK snapping (work in progress).
Additional skills: 3D modelling and basics on Dynamics/Particles, Lighting,
& rendering experience (RenderFarm)