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Design & Art

3D Texture and Lighting/ Look Dev

-Texture painting (good at both photorealistic and hand painting styles)
-UV layout (can generate uv maps for models)
-Creating diffuse maps, spec maps, bump maps, normal maps and displacement maps for the shading network
-Creating shading networks (in Maya or in Renderman)
-CG lighting in linear workflow (familiar with Mental Ray, V-Ray, and Renderman)
-Rendering and compositing (good at multi-pass rendering and familiar with node based compositing in NUKE)

Skills & Expertise

3D3D ModelingCg LightingCompositingMayaModelingPaintingRendering

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