I’m a professional artist with experience as a 3D game artist and character designer. I currently collaborate with the indie game developer andrground on the game TROLEU, contributing to character design and creation. I specialize in turning creative ideas into polished visual content for games, illustrations, and concept development. In addition to game art, I’ve worked as a freelance portrait artist and created brochures and visual materials for a volunteering organization.
I can professionally use any Adobe software (Photoshop, Illustrator, InDesign) and I’m also skilled in Blender for 3D modeling. Whether you have a clear concept or just a rough idea, I can help bring it to life through detailed, high-quality visuals. I work closely with clients to ensure their vision is realized, offering creative solutions and dependable support throughout the project.