The aim of this project includes vehicle concept design, 3D modeling and visualization. I use Alias A-Class Nurbs modeling technique to obtain more flexible surfaces in vehicle surface design. (It may vary depending on the purpose of the project.) For game models, I generally use the Mesh model technique. I can produce technical drawings by making mechanical models of the vehicle in Solidworks program. I had a lot of work experience in this field before. I made custom vehicle designs, vehicle designs for the game and body kit designs.