Skilled, experienced and versatile 3D professional with nearly 12 years of combined experience. 3Years of 2D Animation experience. 5Years of 3D animation experience. 4 Years of experience in Maya Character modeling and Zbrush Character Sculpting.
Specialties:High/Low resolution Maya modeling. Comprehension of human anatomy and proper edge flow with Creative and artistic eye for details.
Strong polygonal modeling skills and some experience with NURBS.
Strong 3D sculpting and 2D painting/texturing skills using Photoshop,Zbrush, Mari,Nuke and Maya
Thorough knowledge in Animation,Using 3D and 2D
Experienced in setting up facial rigs and blendshape libraries.
Strong concept illustrator and good at design brainstorming.
Fine Arts Background,Specialized in sculpting.
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