Concept Artist & 3D Artist | Game Art, Environment Design, Props
Experienced concept artist and 3D artist with 4+ years working on AAA video games, cinematics, and commercial projects. I create production-ready concept art, environment designs, props, and 3D models that help teams quickly visualize and build their worlds.
I focus on clear, functional designs that work for real production pipelines, combining strong visual storytelling with practical asset design.
Services I offer:
• Environment Concept Art (Games, Film, Cinematics)
• Prop & Asset Design
• Keyframe & Mood Illustrations
• Visual Development for Games
• 3D Modeling for Props and Environment Assets
• Hard Surface Design
• Paintovers and Production Support
Tools: Photoshop, Blender/ZBrush, and industry-standard workflows for game development.
I’m reliable, communicative, and comfortable collaborating with art directors and teams to deliver high-quality work on schedule.