I will develop a custom 2D game entirely in C using MiniLibX.
I can create a custom solution based on your requirements.
Your game can include player movement, collisions, collectibles, enemies, animations, scoring systems, multiple maps, custom sprites, win and lose conditions, and other gameplay mechanics.
Every project includes reliable map parsing, input validation, memory management, file descriptor handling, and proper cleanup of all allocated resources. Invalid files, parsing errors, and initialization failures are safely handled to ensure a stable application.
You will receive clean, well-structured C source code, a Makefile, project files, and clear instructions for compiling and running the game on Linux.
Please contact me before placing an order so we can discuss your project, required mechanics, assets, and delivery time.