Dallas, Texas, United States

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Freelance 3D/Digital Artist

I am a Freelance 3D Artist with more than 10 years of experience in the video game industry creating vehicles, architecture, weapons and props. I am skilled at both hard surface and organic modeling. I have extensive knowledge of 3DS Max, The Adobe Creative Suite, 3D Coat, Z-Brush and many different game engines including id Tech 5, Unity and the Unreal Engine. I have shipped 5 AAA titles as well as worked on multiple freelance projects. I have a background in architecture, mechanical drafting and graphic design. I create motion graphics using Adobe After Effects. I 2D/3D animate and rig characters and objects. I create UI elements. I also 3D print. I create both realistic and stylized models as well as quality renders. I work at a fast pace producing high quality art.


Technical Skills:

• Hard Surface Modeling
• Organic Modeling
• Environment Modeling
• Vehicle Modeling
• Weapon Modeling
• Prop Modeling
• High Poly and Low Poly Modeling
• Low Poly Modeling
• Texturing
• Creating UV'S
• Rigging And Skinning Characters, Vehicles, Props
• Rendering
• Motion Graphics

Other Specialties

• 2D/3D Animating
• 3D Printing
• Augmented Reality


• Autodesk 3Ds Max
• Adobe Suite 6.0 Photoshop, Illustrator, After Effects
• ZBrush
• 3D Coat
• Unreal Engine
• Unity
• V-Ray
• Marmoset

Work History:

• 4 Yrs Keith Burlison Digital Artist: Freelance Digital Artist
• 3 Yrs id Software: Environment/Prop Artist
• 3.5 Yrs Gearbox Software: Environment/Vehicle/Weapon/Prop Artist
Brother's in Arms: Hell's Highway/ D-Day/ Earned In Blood

$35 / Hour
$0 minimum budget

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