Overview:
I am a Game Developer skilled in Unity (C#) and Unreal Engine (C++). I create 2D and 3D games, simulations, and virtual environments that combine strong gameplay mechanics with AI-driven systems.
My experience covers gameplay programming, UI development, performance optimization, and AI features such as adaptive NPCs and procedural content generation. I also build backend systems for multiplayer, analytics, and live event management using Django, Laravel, and Node.js.
Each project I develop is crafted to deliver engaging interaction, visual quality, and stability. I handle the full development cycle from design and coding to optimization and release.
Core Skills:
- Game Engines and Programming
- Unity (C#), Unreal Engine (C++), Gameplay Logic, Animation Systems, Physics, Input Handling
- AI and Simulation Systems
Python, TensorFlow, PyTorch, Reinforcement Learning, Procedural Generation, NPC Behavior Systems
- Full Stack Integration
- Laravel, Django, FastAPI, PHP, Multiplayer using WebSocket and Socket.io, React-based Dashboards
- Graphics and Design Pipeline
- Blender, WebGL, Three.js, Shader Optimization, Lighting Setup, Asset Management
- Tools and Deployment
- Unity Hub, Unreal Editor, Visual Studio, Perforce, AWS GameLift, Firebase Analytics, Jenkins, GitHub Actions