My name is Shubham kumar and I am a Video game enthusiast and 2 years of experience in Game Art Modelling Texturing from traditional Specular,Gloss worlflow to modern PBR Workflow . I specialize in Environment and props modelling texturing . I am proficient with complex Highpoly modelling and Normal mapping , Texturing with correct Material look, I am quick to learn new programs and techniques require to help my project done , can deliver high quality game assets with PBR Textures .