I'm a CG Artist with over 8 years of experience in the field. Being in freelance, I have grown to be more adaptable and have picked up many skills over the years. I've worked on projects that involve architecture , game design , product design, prototyping for products, 3D printing, augmented reality, virtual reality, game design , and advertising. My skill sets include 3D modeling/ sculpting, 3D animation, texturing and rigging. My software knowledge includes but is not limited to 3ds max , ZBrush , cinema 4d , maya ,Substance Painter, Sold work , Corona , ZBrush , revit , vray , photoshop , illustrator , Adobe After Effects , Marvelous Designer , Mocha Pro , autocad .