I am what is referred to as a "3D Generalist", basically it means that I work in many areas of the production pipeline. I'm experienced in modeling, texturing, lighting, rendering, ringing and animation. From photo-realistic computer graphics to optimized assets for games and realtime applications.With over 6 years of experience in computer graphics, I have worked on several projects from company logo animations, to IOS props modeling, to next-gen character modeling, to medical and architecture visualizations. No project is too large or too small for my full and enthusiastic attention.
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