I am an experienced artist and a proficient user of 3D industry tools such as ZBrush, Maya, TopoGun, Mudbox, MotionBuilder, Unity, Marmoset Toolbag,etc. I am skilled in creating character and props assets for videogame development and film production. My goal is to use the cutting edge of technologies and my skills in the best possible way for achieving the company or my client’s goal. I am an experienced artist and a proficient user of 3D industry tools such as ZBrush, Maya, TopoGun, Mudbox, MotionBuilder, Unity, Marmoset Toolbag,etc. I am skilled in creating character and props assets for videogame development and film production. My goal is to use the cutting edge of technologies and my skills in the best possible way for achieving the company or my client’s goal.