I've been working in console game development since 1993, making 2d and 3d art for a variety of platforms from the Game Boy to the Playstation2. For four years, I was a senior artist at a major international publisher/developer, where I contributed concept art, 3d modeling, and texture art to Playstation and PS2 projects, including a million-unit-selling title.
Since then, my wife and I have returned to our hometown in PA, where I'm now working as a contractor. In addition to ongoing work in the game industry, I've been exhibiting fine art and creating illustrated picture book manuscripts.
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