I have the following skills :
Delphi, Free Pascal + Lazarus, VC ++ and assembler ( + MMX, + SSE ).
Game engines :
- UDK, Unity 3D and my own game engine, which uses DirectX 9, 10 or 11 and other systems.
- DirectX 9, 10 and 11 - shaders, shadows, HDR + Bloom, materials and other technologies.
- HLSL + render to texture in DirectX.
- XAudio2 sound system, 2D and 3D sound, Doppler effect and other effects.
- PortAudio sound system.
- Havok, PhysX, Bullet Physics Engine, Newton Game Dynamics and ODE physics engines.
3D Modelling :
- TrueSpace 3D modelling package.
- SQLite and PostgreSQL.
- Export-import to/from XLS, OOXML, CSV and XML and export to RTF and PDF.
- Client-server applications.
- Files downloading and uploading.
I have very big programming experience. My specializations are game, database and system programming.
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