I'm a composer specializing in creating original music for video games, with experience in atmospheric, pixel art, dark fantasy, post-apocalyptic, and narrative worlds. I design immersive soundtracks that enhance gameplay, reinforce the world's identity, and convey unique emotions in every scene.
I can produce complete tracks, game-optimized loops, ambient music, emotional tracks, combat melodies, cinematics, and sound effects (SFX). I work by adapting to the game's visual tone, narrative, and mechanics, creating a cohesive and memorable experience for the player.
What sets me apart is my unique style: deep, immersive, and distinctive compositions, perfect for indie games seeking their own identity. I deliver ready-to-implement files and can adjust the music based on feedback or technical requirements.