Paranaque, Metro Manila, Philippines
$10/hr · Starting at $100
Creates Physically Based Rendering 3D assets under a production pipeline for games. Mainly focus on hard surface modeling props.
Ha Noi, Ha Noi, Vietnam
$50/hr · Starting at $100
I am managed the design team through several large projects so i knew all of design process. Moreover, i am a highly motivated and experienced product designer. Proficient in 2D CAD, 3D surface modell…
Ames, Iowa, United States
$10/hr · Starting at $50
Game Artist, Hard Surface Modeler, Character Artist, Environment Artist, Texture Artist, Digital Sculptor
Dakshinkali, Central Region, Nepal
$8/hr · Starting at $25
mainly specialize in hard surface modelling, but am absolutely fluent in PBR texturing and am a general 3D artist
Nairobi, Nairobi, Kenya
$10/hr · Starting at $30
i practice hard surface modelling,architectural scenes,environment or nature scene and even interior design.i also do word animation if need requires.
Jacksonville, Florida, United States
Past Earnings
$15/hr · Starting at $150
I create 3D Models and Designs that uniquely express your company’s essence. I can illustrate and animate your innovation.With over 2 years experience and a Bachelors Degree in 3D design, I am e…
Pune, Maharashtra, India
$5/hr · Starting at $25
I can deliver High quality render of Products.like consumer products,beauty products,Automobile and much more.
Kampala, Uganda, Uganda
I have 9 years experience in designing of Consumer products, Tool designs, Innovation design, R&D, 3D & 2D details drawings, House hold items, Machinery parts, Plastic items, Buildings, Kitchens, Furn…
Laurel, Maryland, United States
$25/hr · Starting at $75
I am a 3D prop and texture artist with a focus on hard surface modeling. I pride myself on quality work completed quickly. I have a crazy passion for 3D design and building assets and environments. Th…
Los Angeles, California, United States
$25/hr · Starting at $30
Proficient in Maya, Adobe Photoshop, Vray and Renderman with over 3 years of professional experience. Experience in Hard Surface Modeling, UV Unwrapping, Texturing and Animation. Creating high detail
Cairo, Al Qahirah, Egypt
$10/hr · Starting at $25
i've studied anatomy, and topology form I am an enthusiastic and advanced 3D Designer, who enjoy being part of your company, as well as leading, asuccessful and productive team. I am quick to grasp ne…
vizag, Andhra Pradesh, India
Environment , hard surface modelling, texturing, layout, lighting and digital matte painting for film and animation and games, I can create Tillable and Procedural Texture creation for 3D models, Usi…
Ilsandong-gu, Kyonggi-do, South Korea
$8/hr · Starting at $30
3D Character Modeling - Adaptable in any concept - Riggable - Textured (Hand-mapped if necessary) - Retopologized - 3D printable if necessary - Lowpoly-Highpoly 3D Hard-Surface Modeling - Adaptable i…
Poznan, Wielkopolskie, Poland
Im skilled 3d sculptor and hard-surface modeler creating well designed and anatomically correct models.
Nagpur, Maharashtra, India
$10/hr · Starting at $26
Interior modeling,Exterior modeling,Props, and All kind of hard surface modelling.... in Autodesk Maya....
Dnipro, Dnipropetrovs'ka Oblast', Ukraine
$7/hr · Starting at $50
Creation of hard surface models, low poly and high poly, retopology. Unwrapping of UV, and texturing. Realistic and complicated textures.
Kiev, Kiev, Ukraine
Great hardsurface skills Tech skills: My portfolio https://www.artstation.com/lopendrik My skype - live:lopendrik_1
Rancho Cucamonga, California, United States
$35/hr · Starting at $250
In depth experience developing hard surface models, environments and effects. Excellent skills with rigging, lighting, animation, UV mapping, Texture Mapping and composting.
Austin, Texas, United States
$25/hr · Starting at $100
Course Director’s Award – for attitude and outstanding work ethic Victorious Award – the highest GPS from August 2008 class Shawn Bryant - character Artist Eric Hart - Character Art…
Mainpuri, Uttar Pradesh, India
$5/hr · Starting at $40
3d Artist skilled in 3d modelling and rendering using Maya & Arnold. I have a good eye in hard surface modelling.