3D Character Artist
I'm a 3D character artist. I do models for film production, cinemantics, game and 3D printing.
Proficiency in Modeling, Sculpting and Texturing.
Designing and Developing Characters and Creatures from images or photo reference since 2014
Strong knowledge of Human and Animal Anatomy and a Portrait creation.
Work Terms
Sculpting
Hard surface modeling
Lowpoly, Midpoly, Highpoly
Retopology
UV maping
PBR Texturing
Softweare:
Maya, Zbrush, Mudbox, Marvelous Designer, 3DCoat, Addobe Photoshop, Substance Painter, Mari.