3D Artist (Generalist / Modeler / Animator / Rigger)
Specialized in animation, rigging and skinning, modeling, texturing, texture baking, setting up lighting and camera angle, rendering.
I have been practicing in 3D for more than 3 years already.
As a freelance 3d artist, I worked with clients from all over the world including US, UK, Australia, Europe.
I'm proficient at:
1. Animation (Character, both Biped and Quadruped, Mechanical, Environment, Motion Capture).
2. Rigging and Skinning (Creating bones and skinning them to the model as realistic as possible).
3. Modeling (High-poly and Low-poly; mostly with quads).
4. UV Mapping and Texturing (Unfolding 3D model to 2D image and creating a variety of textures: Diffuse map, Normal Map, Height Map, Ambient Occlusion, etc.).
5. Lighting and Rendering (Understanding the basics of light setup, choosing the right angle for the camera; Understanding possibilities and limitations of modern computer graphics).
Completed courses:
1. Successfully completed «3D-Animation» course at TFX Workshop.
2. Successfully completed «3D for games 2.0» course at ArtCraft School.
My hobbies:
Filming, Photography, Games, Game Development, Writing scenarios for
short films, Astrophysics, Cycling and Archery ;)
Work Terms
- Hours of operation:
We can create our own working plan as I'm working with a flexible schedule (available at any time you needed)!
- Payment terms:
We can work with an hourly rate and fixed price.
In both cases, we can set up milestones to divide the job into small tasks (of course, if needed)!
- Preferred communication style:
We can chat in any desirable messengers and within site.
If necessary, we can make a call via Skype or any other software!
Don't hesitate to get in touch with me at any suitable for you time! ;)
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